DISTANCE TO HAVEN: UNKNOWN

MERCYRAILHAVEN BOUND

Britain fell a year ago. You're running the last train out of a dark Waterloo.

Steer north across the real UK rail network towards a rumoured survival colony called Haven. Decide who gets a place, send your crew into empty towns for supplies, and keep everyone alive long enough to get there.

Early Access // Coming soon // Windows + SteamOS / Linux

CH.00 // FEED

Early Access Trailer

● INCOMING TRANSMISSION // LONDON WATERLOO

The story

Britain collapsed about a year ago. The infection burned through London long before you got here, and what's left at Waterloo is a dark station with one loaded train in it.

You're in charge of that train. It's called Mercyrail, it was paid for by a man who helped break the railway in the first place, and it's heading north to a rumoured survival colony called Haven. Nobody on board has seen it. It's a name passed along the wire.

Stations are dark. The broadcasts are on loops that outlived whoever recorded them. This isn't a commuter train. It's the last public service anyone has, and how you run it is up to you.

real stations
2,600real stations
rail connections
2,800rail connections
Waterloo to Glasgow
~700 kmWaterloo to Glasgow
last train north
1last train north

CH.01 // OPERATIONS MANUAL

How you run the line

  • PROTOCOL 01

    Run it all from one terminal

    Pick the route, read the dossiers, send the crew out and wait for their reports, all through one old CRT screen that was only ever built to run a timetable.

  • PROTOCOL 02

    The real UK rail network

    About 2,600 stations and 2,800 connections from OpenStreetMap, and there's no set route north. Failed points, flooding, barricades and derailed stock block the lines. Clear them with fuel and parts, or take the slow way round.

  • PROTOCOL 03

    Decide who gets a place

    Every seat is another mouth to feed and water the whole way north. Run a first class train for a few, a steerage train for everyone else, or a mix that has to live with itself. The people you turn away are remembered.

  • PROTOCOL 04

    Keep the train running

    Scavenge food, fuel, medicine, water and spare parts into one shared hold. Repair at depots. Treat the sick. Every abandoned carriage you couple on changes what the train burns to move.

  • PROTOCOL 05

    Send the crew out

    Search reports come back in real time. Push deeper for a bigger haul, or bring them home before someone gets hurt. Crew get better the more they go out, which makes losing one hurt more.

  • PROTOCOL 06

    Every choice matters

    The story runs the whole length of the line, several arcs deep. Who you help, who you turn away, what you pay and what you refuse. None of it is forgotten. The train that reaches Haven is the one you made.

CH.02 // NETWORK MAP

No set route north

Every station and every line comes from OpenStreetMap. The map reveals itself as you go, and you can take any route you like as long as you can keep the train moving.

  • ✕ LINE BLOCKED // FAILED POINTS
  • ✕ LINE BLOCKED // FLOODING
  • ✕ LINE BLOCKED // BARRICADES
  • ✕ LINE BLOCKED // DERAILED STOCK

Clear them with fuel and spare parts, or take the slow way round.

The full UK rail network glowing across a dark map of Great Britain

CH.03 // TERMINAL CAPTURES

Screenshots

Route map: the train pulls out of Vauxhall with fuel, food, water and passenger readouts on the left
01 // Departing Vauxhall

CH.04 // ONBOARD AUDIO

Music by Voidforce

The soundtrack features darksynth and synthwave from Voidforce, an electronic artist from Trondheim, Norway, known for cinematic, story-driven concept albums.

CH.05 // SERVICE NOTICE

Early Access

● Running now

The main campaign is playable from London Waterloo to Glasgow Central. It isn't content-complete or fully balanced yet, and Early Access is planned to last about 12 months.

Feedback shapes the line. Report in on the Discord or the Steam discussions.

◌ Scheduled works

  • >More station stories
  • >More passenger and survivor encounters
  • >Accessibility options
  • >Controller and Steam Deck validation
  • >Steam Achievements and Cloud saves

The price may increase when the game leaves Early Access if it has grown significantly.

CH.06 // ROLLING STOCK

System requirements

Windows

ComponentMINIMUMRECOMMENDED
OSWindows 10 64-bitWindows 11 64-bit
CPUIntel i3-6100 / AMD FX-8350Intel i5-8400 / Ryzen 5 2600
RAM4 GB8 GB
GPUDirectX 11, 1 GB VRAMGTX 1050 / RX 560
Storage1 GB1 GB

SteamOS + Linux

ComponentMINIMUMRECOMMENDED
OSUbuntu 22.04 LTSUbuntu 24.04 LTS
CPUIntel i3-6100 / AMD FX-8350Intel i5-8400 / Ryzen 5 2600
RAM4 GB8 GB
GPUVulkan, 1 GB VRAMGTX 1050 / RX 560
Storage1 GB1 GB

Single-player // English interface, audio and subtitles // Full controller support

FINAL CALL // PLATFORM 1

The train that reaches Haven is the one you made.

Radio check: join the Discord